ORIGINAL WORK

StarLicker

A two-player game combining shmup and turn-based strategy elements. Out now on iOS. Showcased at Boston Festival of Indie Games 2013. Read the postmortem!

TileWild

An abstract and colorful action-packed puzzler. Out now on iOS.

Yule Pixels

A small animated pixelog made for the holidays. Free on itch.io.

Allegiance

An unreleased local multiplayer prototype where teams of agile, flying combatants compete for control of magical gems.

Bubble Bound

An unreleased local multiplayer prototype where teams compete for points by capturing monsters in bubbles and popping them.

Match-a-Batch

A prototype multiplayer game made in a 48 hour game jam for the Grasshopper Round Table.

FREELANCE WORK

Studio Xfinity Fun

A suite of four games and activities to play at the Studio Xfinity retail store. Developed with BumbleBear Games and ESI Design for Comcast.

Impoppable

A game designed to help strengthen multiplication skills in kids ages 7-10, but still be fun and challenging for all ages! Developed with Zearn.

HappyAlchemy

Trade with your friends to create the world! Developed for HappyFunCorp.

Zearn

Personalized digital lessons and activities designed to teach and help students practice their skills in common core math standards.

Other Projects

I have worked with companies such as THIS IS POP, BumbleBear Games, and HappyFunCorp on various unreleased or otherwise non-public projects.